Chapter Summaries.

Below is a collection of chapter summaries for all of the posted chapters and short stories of "Insect Kings". They are very brief, and they only give a quick overview of what happened in each chapter.
Keep in mind, before you read:
These Chapter summaries contain spoilers, so if you intend on reading the novel and do not wish to know "what happens next", I do not suggest you read the summaries.

 

Chapter Summary - Chapter 1: Waking Up.

The main character is introduced in this chapter. Slayd awakens in his own coffin to the sound of someone calling his name, and pushes his way out of the grave. He finds himself in a graveyard with a church, but the church is empty. Slayd leaves, and follows a road through the countryside. He cannot find anyone anywhere along the way. He comes upon an abandoned farmhouse, and goes inside. He goes upstairs, into one of the bedrooms, and finds a mirror. He looks into the mirror, and sees that he has no mouth, no hair, and no eyes; very different from the person he thinks he should look like.

Chapter Summary - Chapter 2: The Mirror.

Slayd wakes up to the voice again in the farmhouse. He sees no one around, but notices a flash of light in the mirror in the corner. He looks at the mirror, and his reflection comes out of it. It frightens him, but he begins to talk to his reflection. When he asks his reflection "Who am I?", it pulls him into the mirror. Guile is introduced to the story in this chapter.

Chapter Summary - Chapter 3: Into a Nightmare World.

Slayd is pulled through the mirror by his reflection into a dark world. His reflection introduces himself as Guile. Guile doesn't seem to know what Slayd is talking about when he mentions a farmhouse. He seems to regard Slayd as having been "slumbering". Guile leads him through a shadowy, foggy place he calls the "Veil". They flee from an unseen pursuer, and Slayd falls. They land at the edge of a dark lake, where orbs of light float off in the distance. Guile's appearance changes considerably, and it frightens Slayd. Guile leads Slayd to the Ferryman, to takes them aboard his boat, and they aim for someone, something, or some place that Guile calls "Amoth Shyr".